Knowledges & Research

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Crafting instructions in Fallen Earth are learned in groups called Knowledges. Each Tradeskill Knowledge has one or more related instructions (previously called Recipes) that players learn when they acquire that Knowledge. For example, the Weaponry Knowledge of Axe allows a player to make a number of axes with different abilities; the Armorcraft Knowledge of T-shirt allows a number of different colored t-shirts of to be made. Each instruction requires a different list of components.

Instructions may be acquired in a variety of ways:

 

Merchants -Common recipes available from common merchants.
-Certain merchants (i.e. faction specific or conflict town) sell rare instructions not available anywhere else.
Missions -Unique instructions are available from most towns through doing town missions.
-Factions & subfactions may make available a few instructions for completing significant goals for them.
Books -Most instructions may be taught to other players, but not all. Faction-specific or some rare ones are not teachable.
Scavenging/Looting -While uncommon, some instructions may be found while engaging in scavenging or looting.
Research -See Below

When a faction controls a conflict town and then achieves additional goals to upgrade their hold over it, that faction will unlock additional Knowledges for their faction – including ones their faction may not be well versed in.  If a player learns a knowledge from their faction and then moves to a different faction, they will not lose the knowledge gained from the original faction.

Research

Crafters can unlock new Knowledges without going through a Trainer or Books by using Research.  For example, if a crafter learns Axes 1 from a trainer (a Knowledge that teaches them to make a number of different Axe types), the same trainer also teaches Axes 2 and Axes 3Axes 1 has a set of instructions for Research Improved Axes 1, which requires certain supplies and a large amount of time.  If the player uses those instructions, they get an item that only they can use that teaches them the Improved Axes 1 Knowledge, which includes instructions for making better versions of the axes from Axes 1.

Crafters can select the color of most crafted clothing items, but most armor-related items have set colors which cannot be changed.

Merchants don't sell, and creatures don't drop, these Improved items, so they can only be acquired through tradeskills by those who put in the effort.  Over time, these researched instructions give better and better results when compared to standard items.





Resources: 26, 36, 46, 49, 55, 81, 89, 94, 95, 97, 118



 

 

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