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The CHOTA have been around
since the Fall, but until Redhand showed up they consisted of small
roving bands warring amongst themselves and others. The Warlord
Redhand, appealing to their destructive nature and desire for
conquest, united them despite their propensity towards chaos and
rebelliousness.
Although one of the largest factions of the Grand Canyon Province,
CHOTA tribes rarely band together to form armies and so are thought by
some to be weak and easily defeated. They are quite formidable
though when they do decide to band together and attack. Their large
numbers, mutations and ferocity create a force to be reckoned with. A
prime example of this is the attack, aided by their Vista and
Traveler allies, against the Hoover Dam Garrison in 2150. This
assault ended the despotism of Alec Masters and freed those people
held against their will within the Garrison.
There are many tribes, both large and small, within the CHOTA
Faction as well as a wide variety of beliefs and practices. A
cross-section of these differences can be found within most
settlements.
CHOTA tribal leaders are given the title of Warchief and tribes tend
to be autonomous. The only person with any influence over the tribes
as a whole – though no real authority over any but his own tribe –
is Redhand.
The CHOTA build little themselves and so must depend on their allies for
many of their weapons, armor and supplies.
The Enforcers represent everything the CHOTA are against and the
Techs are seen by them as weak and the lackeys of the Enforcers.
Lightbearers are too structured and controlling to be acceptable to
the free spirited and sometimes chaotic CHOTA. The Travelers are
considered kindred spirits and The Vistas are long time close
friends and allies.
The CHOTA home base, if anywhere could be said to be such, is Six
Points located in the southern end of CHOTA Gulch.
Some Sects of the CHOTA are:
Slaughter Kings
– see themselves as the ultimate survivors and evolution of humanity
and feel all other humans should be made to serve.
Spirit Seers
– a shaman dominated group of mutants
Claw of Redhand
– the eyes and ears of Redhand
Fist of Redhand
– the bodyguards and muscle of Redhand
Quiet Ones
– a sect of non-violent CHOTA that prefers to allow society and
civilization to collapse without their help.
Tainted
– a sect that contains the disfigured and freakish
Blood Horde
– a sect who wants to rise up as a mighty army and storm the entire
Province killing everyone and destroying all technology.
Oathtakers
- A sect only concerned with destroying the Enforcers and the hated
children of Alec Masters.
A list of special traits of the CHOTA Faction:
Primary
Skills:
Armor Use, Athletics, Dodge, Melee, Mutagenics,
Patho-Transmission,
Primal,
Thermal Manipulation,
Weaponry
Secondary
Skills:
Animal Training, Armorcraft, Cooking,
Empathic,
Nature, Group Tactics, Pistol, Rifle, Stealth,
Suppression
Resources:
6, 9, 12, 16, 17, 18, 19, 20, 23, 24, 25, 28, 36, 44, 47, 49, 51,
73, 74, 81, 82, 100, 102, 103, 125
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