Welcome to the FE-InfoTerminal!

This website is the joint effort of a team of fans from the Fallen Earth community. This game has become a bit of an obsession with all of us so we've spent months researching, compiling, organizing and putting this information all together so it is easily accessible. The information presented here comes from videos, podcasts, interviews, Newsletters, and the ongoing Questions of the Week and Official Fictions. These information sources range in date from 2004 to present and are listed for your convenience on our Resources page. We do our best to ensure the information provided here is as accurate and up-to-date as we can make it, but since Fallen Earth™ is still in development, all of the released data is subject to change as the developers work their magic and decide what works and what doesn't. Like the game, this site is subject to change as new information becomes available and we’ll continue to update here as soon as we can when new information is released. We’re here for the duration and hope you are too!


QotW Dev Notes - 10/2/2008

From the desk of Lee Hammock:

This week we’ve got something special. By way of apology for last week and folks asking for info from Alpha, we’ve got an Alpha FAQ one of the testers put together for us. The names have been removed to protect the innocent and some older questions that are no longer relevant due to bug fixes and such have been removed. Please bear in mind that this is a glimpse into the nuts and bolts of the Alpha Testing process, and reflects a game that is still being tweaked both creatively and technically.

Read the full text of the Alpha FAQs here.


Fallen Earth Releases More Environmental Screenshots - October 7, 2008

This week, Fallen Earth is excited to share three new screenshots of a few areas in the game.  Fallen Earth has three sectors of game play initially: The Plateau, compromised of the red desert sands and barren wastelands characteristic of the Grand Canyon; Northfields, an area of grassy wheat fields that easily camouflages a variety of giant bugs and creatures including prairie chickens, blight wolves, and sand works; and Kaibab Forest, an environment with many more trees and scrubby foliage where creatures such as the sasquatch, mutant super soldier, and chupacabra abound.

The screenshots below are of the Horse Track Bar in Kaibab Forest, Cult of the Dead Lair in Northfields near Devon Township, and The Dump, a player-conquerable town in the northern part of Northfields.

   



Fallen Earth Announces New Female Character Models - Aug 26, 2008


Fallen Earth Creature Improvements - July 30 2008


New Vehicle Models! - July 21, 2008

New Character Models! - July 18, 2008

Fallen Earth is Feature Complete! - July 7, 2008

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Backstory (condensed from www.fallenearth.com):

No one is sure where it came from or how it actually started.

The Shiva virus first showed itself in 2054, as a deadly influenza type epidemic, in the region between India and Pakistan. Tense political differences and volatile tempers lead to horrific attacks being launched. Hundreds of thousands in that area of the globe died within the first few hours of the nuclear devastation that followed. Those detonations blasted debris and radiation – as well as the Shiva virus – into the atmosphere. There Shiva mutated to again descend on a chaotic and fearful world. Humankind launched more nuclear attacks against one another all around the planet. Civilization collapsed within a matter of weeks with only a few secluded areas left capable of sustaining life.


Historic Odenville -- Sector 1

Shiva continued to mutate until it reached the non-lethal stage of Shiva 7. Those infected displayed similar symptoms as in the original Shiva infections, but this time they recovered and Shiva 7 became dormant in them. By this point more than 90% of the population had perished and of those who still lived, most were infected.
 
Over the course of decades however Shiva 7’s effects on human DNA began to manifest. The virus had dramatically altered the human genome causing a variety of mutations in its human hosts.

The year is now 2154 and players find themselves isolated in the Grand Canyon Province of the American southwest. Explore the world of Fallen Earth. Make the choices throughout the game that will evolve your character, choose a socio-political faction to align with or remain neutral in the conflict – if you can. Discover the adventure that is Fallen Earth and play a part in shaping the future of the region’s last bastion of humanity.

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Fallen Earth™ is an exciting new post-apocalyptic MMORPG currently in development with FPS style combat that will raise the standard of gaming to a whole new level. It features a completely classless system where characters are defined through gameplay rather than at their initial creation; a highly developed and involved crafting system where crafters are genuinely an intrinsic part of the game world; player versus player combat that has an important influence on the story; and many, many other stimulating features that will appeal to a wide variety of gamers and play styles.

Join the thriving community now at the Fallen Earth Official Forums!

 

 
  Updates -
10/9/08:
Apologies from the staff on the lack of sidebar updates.  A number of projects came up during the last month and change, which forced a number of things to get pushed to the back burner.  The primary updates have still been posted as they have come up, however.

The latest information released, a full-blown Alpha FAQ from one of the testers, is packed full of mechanics information and specific gameplay data.  Should make getting involved in the game a lot easier from the start!  The latest news release grants us the first looks at Sectors 2 and 3, with the excellent screenshots from Kaibab Forest and Northfields.


8/12/08:
In a press release earlier today, the official announcement from the developers stated that official Alpha testing will begin on August 14th.  Signups will occur on Gamespot.com around noon on the 13th, and participants who qualify will begin to receive emails on the 14th with the requisite information and download links.

8/7/08:
A release earlier today showcased five new screenshots from the revamped Tutorial, and gave further information as to how the events in the wasteland came about.

8/2/08:
A recent increase in activity by previously shy developers has led some to think that the announced Alpha testing for August 6th is just the first step.  Most of this week's QotW dealt with community issues, such as whether or not beta will be pay-to-play.  For the record, Lee has stated that it will NOT be.

7/28/08:
Earlier today, members of the Official Forums stumbled across an advertisement on Gamespot, stating that Alpha Signups would begin shortly.  This has been confirmed by the development staff.  To be eligible, all that is required is a Gamespot free account.  Be there, August 6th!

7/24/08:
This week's QotW gives out some great update information in the Dev Notes, particularly about the kinds of 'town events' that will be prevalent throughout the game.  Also, a hint was dropped alluding to future server events, which at this point may include reclaiming some towns on the Wasteland from raiders or the Infected!  See:
** Game World
** Mounts & Vehicles
** Creatures


7/21/08:
A new early week update, this time focusing on the vehicles within Fallen Earth.  Five new screenshots have been released, showing the in-game rendering of different types of vehicles, as well as a bit of information about the strengths and weaknesses of some of them.
       


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